Yes, it has been quite a while, and for those of you watching this for an update on gitSafe, I’ve finally managed to get together an MFC build that works, nearly as good as the .NET version.
As you can see, gitSafe is a work in project where ultimately I aim to ease Windows users into the joys of git. Note that my aim is not to provide (necessarily) a replacement, but rather a simple, everyday addendum for those using git who truly don’t care to learn about the intricacies of it’s rich (and daunting) command line.
I’ve started labelling the builds for what they are: This is all alpha stuff (way less than v0.9), and whenever I add some functionality, no matter how small, I’ll clock the sub-minor version number. The build number will always increase.
Things on the near horizon
This website is about to get a makeover, which comes in line with my new hosting provider at NearlyFreeSpeech. As such, I’ll move the downloads from google code to this site. (which really isn’t really appropriate as a host for a git program, since it only hosts svn). For those of you interested, I found Assembla as a nice alternative to GitHub, since they allow private repositories, as well as Trac integration for the grand total of zero dollars.
If you’re using the RSS feed, I dare say that you may be in for a bumpy ride as I migrate the old blog entries. Sorry about that.
Icon and UI layout
In keeping with the idea of a gui, you may have noticed the gitSafe icon has changed. Here are some other contenders that I’m playing around with. You’ll note that they all keep the +/- aspect of the original git icon:
..and if you’re a graphic artist, I’m sure you’re cringing. Oh well.
But seriously, using an MFC ribbon is the way to go with this application, unfortunately, there will need to be a bit of experimentation and user feedback to ensure that the ribbon is working with an optimal layout.
This version (0.0.3.12) adds some preliminary and exploratory buttons for merging, stashing and tags. This will probably change however.
Known Issues:
- Clone will probably ‘lock up’ on you. It will be fixed in the next build.